[QB/ESX] Wigs & Bundles [PAID]


Configurable wearable wigs. (enable/disable option).
Configurable job & minimum grade to craft & open shop.
Configurable boss menu location & minimum grade to open. (enable/disable option).
Configurable notifications (editable to add your own).
Configurable minigame when crafting (enable/disable option).
Configurable wig sell options
| editable sell command (enable/disable option).
| txAdmin integration to not allow to sell x seconds before a restart (enable/disable option).
| Delete ped after x seconds of sell rejection. (enable/disable option).
| Required cops. (enable/disable option).
| Lock inventory. (enable/disable option).
| Marker on ped during sell. (enable/disable option).
| Peds list.
Dispatch (enable/disable option). - Alert PD dispatch when sale is rejected?
| cd_dispatch | core-dispatch | ps-dispatch
Configurable ped models to allow only male/female to sell.
Configurable prices of each wig (able to add more wigs).
Configurable ped shop / items (able to add more items into shop). (enable/disable option).
Configurable wigs to craft (able to add more items into crafting).
Configurable wig snatching. (if player is ragdolling - you can also snatch their wig - if they have one on).
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This resource has a couple steps. You firstly need to install the items in the provided folders into your existing inventory. (items/images).
If you're on "ESX" ensure the script settings inside adminplus-wigs/shared/mainConfig.lua is set to Config.Framework = 'ESX'
If you're on "QB" ensure the script settings inside adminplus-wigs/shared/mainConfig.lua is set to Config.Framework = 'QB'
If you're using the boss menu option from the script make sure these settings align with your framework, inside adminplus-wigs/shared/mainConfig.lua.
societyScript = 'esx_society', -- 'esx_society' for ESX | 'qb-bossmenu' for QB
societyName = 'society_wigs' -- 'society_wigs' for ESX | 'wigs' for QB
Feel free to check the Shared/.luas & customize the script to your liking. There is tons of various different options to enable/disable.
adminplus-wigs/shared/AppearanceConfig.lua
Config.wigAppearance = {
enabled = true, -- do you want to enable for female characters to wear wigs when dragged to use?
wigStyles = {
['bob_wig'] = { hair = 36, color = 4 },
['pixie_wig'] = { hair = 38, color = 4 },
['curly_bob_wig'] = { hair = 12, color = 5 },
['layered_short_wig'] = { hair = 18, color = 0 },
['shoulder_straight_wig'] = { hair = 4, color = 2 },
['medium_wavy_wig'] = { hair = 9, color = 2 },
['shoulder_curly_wig'] = { hair = 14, color = 6 },
['blunt_cut_wig'] = { hair = 17, color = 0 },
['long_straight_wig'] = { hair = 3, color = 0 },
['long_wavy_wig'] = { hair = 2, color = 3 },
['long_curly_wig'] = { hair = 8, color = 7 },
['long_layered_wig'] = { hair = 5, color = 2 },
['braided_wig'] = { hair = 13, color = 5 },
['afro_wig'] = { hair = 15, color = 0 },
['dreadlock_wig'] = { hair = 20, color = 0 },
['mohawk_wig'] = { hair = 35, color = 4 },
['ponytail_wig'] = { hair = 23, color = 1 },
['twist_wig'] = { hair = 24, color = 8 },
-- add more wigs here to wear
}
}
adminplus-wigs/shared/deliveryConfig.lua
if not Config then Config = {} end
Config.DeliverySystem = {
enabled = true, -- enable/disable delivery system?
vehicleModel = 'boxville7', -- vehicle model used to deliver wigs
vehicleSpawn = vector4(253.3360, -1493.2014, 29.1417, 226.1033), -- vehicle spawn location
requiredJob = Config.Job.name, -- required job to do deliveries
requiredJobGrade = Config.Job.grade, -- required job grade to deliveries
givekeyScript = '', -- 'mk_vehiclekeys' | 'wasabi_carlock' | 'qs-vehiclekeys' | 'cd_garage' | 'qb' | 'custom'
deliveryOptions = {
enable = true, -- Enable/disable garage system
spawnLocation = vector3(253.3360, -1493.2014, 29.1417), -- vehicle spawn location
returnDistance = 1.0, -- Distance to grab/return vehicle
markerType = 36, -- marker type to display
markerColor = {r = 255, g = 192, b = 203, a = 255}, -- pink color for the marker
model = 'boxville7', -- vehicle model used to deliver wigs
},
deliveryLocations = { -- delivery locations
{coords = vector4(-824.4159, -187.4863, 37.6277, 120.99), label = "Bob Mulet"},
{coords = vector4(130.8206, -1712.0087, 29.2823, 149.74), label = "Herr Kutz Barber"},
{coords = vector4(-1288.9818, -1117.3472, 6.9852, 60.61), label = "Beach Combover Barber"},
{coords = vector4(-31.6468, -145.8780, 57.0448, 356.15), label = "Hair on Hawick"},
-- add more locations here
},
peds = {
'a_f_m_downtown_01',
'a_f_m_eastsa_01',
'a_f_m_eastsa_02',
'a_f_m_salton_01',
'a_f_m_skidrow_01',
'a_f_m_soucentmc_01',
'a_f_o_soucent_01',
'g_f_y_ballas_01',
'g_f_y_families_01',
-- add more peds, one of these will show up at the coordinate during delivery process
}
}
Config.deliveryPrices = { -- payments can be (clean or dirty)
['bob_wig'] = {priceMin = 1500, priceMax = 2000, money = 'clean'},
['pixie_wig'] = {priceMin = 1500, priceMax = 2000, money = 'clean'},
['curly_bob_wig'] = {priceMin = 1500, priceMax = 2000, money = 'clean'},
['layered_short_wig'] = {priceMin = 1500, priceMax = 2000, money = 'clean'},
['shoulder_straight_wig'] = {priceMin = 1500, priceMax = 2000, money = 'clean'},
['medium_wavy_wig'] = {priceMin = 1500, priceMax = 2000, money = 'clean'},
['shoulder_curly_wig'] = {priceMin = 1500, priceMax = 2000, money = 'clean'},
['blunt_cut_wig'] = {priceMin = 1500, priceMax = 2000, money = 'clean'},
['long_straight_wig'] = {priceMin = 1500, priceMax = 2000, money = 'clean'},
['long_wavy_wig'] = {priceMin = 1500, priceMax = 2000, money = 'clean'},
['long_curly_wig'] = {priceMin = 1500, priceMax = 2000, money = 'clean'},
['long_layered_wig'] = {priceMin = 1500, priceMax = 2000, money = 'clean'},
['braided_wig'] = {priceMin = 1500, priceMax = 2000, money = 'clean'},
['afro_wig'] = {priceMin = 1500, priceMax = 2000, money = 'clean'},
['dreadlock_wig'] = {priceMin = 1500, priceMax = 2000, money = 'clean'},
['mohawk_wig'] = {priceMin = 1500, priceMax = 2000, money = 'clean'},
['ponytail_wig'] = {priceMin = 1500, priceMax = 2000, money = 'clean'},
['twist_wig'] = {priceMin = 1500, priceMax = 2000, money = 'clean'},
['straight_bundle'] = {priceMin = 1500, priceMax = 2000, money = 'clean'},
['curly_bundle'] = {priceMin = 1500, priceMax = 2000, money = 'clean'},
['deep_wave_bundle'] = {priceMin = 1500, priceMax = 2000, money = 'clean'},
['loose_wave_bundle'] = {priceMin = 1500, priceMax = 2000, money = 'clean'},
['body_wave_bundle'] = {priceMin = 1500, priceMax = 2000, money = 'clean'},
['kinky_curly_bundle'] = {priceMin = 1500, priceMax = 2000, money = 'clean'},
['ombre_bundle'] = {priceMin = 1500, priceMax = 2000, money = 'clean'}
}
adminplus-wigs/shared/mainConfig.lua
Config = {}
Config.Framework = 'ESX' -- 'ESX' or 'QB'
Config.Job = {
name = 'wigs', -- job name
label = 'Wig Crafting', -- job label
grade = 0 -- minimum grade to Craft / Open Shop
}
Config.bossMenu = {
enabled = true,
bossGrade = 3, -- grade required to open boss menu (must be boss in database)
location = vector4(218.3100, -1471.2599, 29.3256, 176.9540),
target = {
enabled = false, -- enable target?
label = 'Open Boss Menu',
icon = 'fas fa-briefcase'
},
societyScript = 'esx_society', -- 'esx_society' for ESX | 'qb-bossmenu' for QB
societyName = 'society_wigs' -- 'society_wigs' for ESX | 'wigs' for QB
}
Config.Notification = 'ox_lib' -- 'ox_lib' | 'esx' | 'qb' | 'okok | 'custom' -- which notification script do you want to use?
Config.Minigame = {
enabled = false, -- enable minigame during crafting?
CraftWigs = function()
local result = false
if Config.Minigame.enabled then -- if minigame is enabled use ox_lib skillcheck
local success = lib.skillCheck({'easy', 'easy', {areaSize = 60, speedMultiplier = 1}, 'easy'}, {'w', 'w', 's', 's'})
if success then
success = lib.progressCircle({
label = 'Crafting wigs',
duration = 7000,
position = 'bottom',
useWhileDead = false,
canCancel = true,
disable = {
car = true,
combat = true,
move = true
},
anim = {
dict = 'mini@repair',
clip = 'fixing_a_ped'
},
})
if success then
result = true
end
end
else
result = lib.progressCircle({ -- if minigame is disabled use ox_lib progess circle instead
label = 'Crafting wigs',
duration = 7000,
position = 'bottom',
useWhileDead = false,
canCancel = true,
disable = {
car = true,
combat = true,
move = true
},
anim = {
dict = 'mini@repair',
clip = 'fixing_a_ped'
},
})
end
return result
end
}
Config.debug = false
adminplus-wigs/shared/sellConfig.lua
Config.sellWigs = {
enabled = true,
command = 'sellwigs', -- command to sell wigs?
bargainTime = 5000, -- (5s) / how much time to bargain the Ped?
txAdminAntiSell = true, -- this is a option to not allow players from selling (x) minutes before every restart (powergaming purposes).
txAdminAntiDuration = 300, -- how many seconds before restart to where they can't sell wigs (use command), '300' is 5 minutes before restart.
deletePed = true, -- do you want to delete the ped after sale is complete/rejected? -- optimization purposes (no random wandering peds)
deletePedTime = 10000, -- do you want to delete the ped after sale is complete/rejected? -- optimization purposes (no random wandering peds)
requiredCops = 0, -- required cops to sell?
lockInventory = true, -- do you want to lock inventory during selling (anti-exploit)
markerPed = false, -- do you want a marker above the peds head when it is walking towards you? -- 0.02ms usage during when ped is running to you.
peds = {
'a_f_m_downtown_01',
'a_f_m_eastsa_01',
'a_f_m_eastsa_02',
'a_f_m_salton_01',
'a_f_m_skidrow_01',
'a_f_m_soucentmc_01',
'a_f_o_soucent_01',
'g_f_y_ballas_01',
'g_f_y_families_01',
-- add more peds here (modelhash)
}
}
Config.Dispatch = {
enabled = false, -- 'cd_dispatch' - ESX/QB, 'core-dispatch' - QB/ESX, 'ps-dispatch' - QB | false to disable
title = '10-31 - Suspicious Activity',
blip = {
sprite = 480,
scale = 0.9,
colour = 41,
flashes = false,
text = 'Suspicious Sale',
time = 30,
radius = 0
}
}
Config.pedModels = {
['mp_f_freemode_01'] = true, -- do you want to allow only female peds to /sellwigs.
['mp_m_freemode_01'] = false, -- do you want to allow male peds to /sellwigs.
}
Config.Prices = { -- payments can be (clean or dirty)
['bob_wig'] = {priceMin = 500, priceMax = 1000, money = 'clean'},
['pixie_wig'] = {priceMin = 400, priceMax = 900, money = 'dirty'},
['curly_bob_wig'] = {priceMin = 550, priceMax = 1100, money = 'clean'},
['layered_short_wig'] = {priceMin = 450, priceMax = 950, money = 'dirty'},
['shoulder_straight_wig'] = {priceMin = 600, priceMax = 1200, money = 'clean'},
['medium_wavy_wig'] = {priceMin = 650, priceMax = 1300, money = 'dirty'},
['shoulder_curly_wig'] = {priceMin = 700, priceMax = 1400, money = 'clean'},
['blunt_cut_wig'] = {priceMin = 600, priceMax = 1200, money = 'dirty'},
['long_straight_wig'] = {priceMin = 700, priceMax = 1400, money = 'clean'},
['long_wavy_wig'] = {priceMin = 750, priceMax = 1500, money = 'dirty'},
['long_curly_wig'] = {priceMin = 800, priceMax = 1600, money = 'clean'},
['long_layered_wig'] = {priceMin = 750, priceMax = 1500, money = 'dirty'},
['braided_wig'] = {priceMin = 900, priceMax = 1800, money = 'clean'},
['afro_wig'] = {priceMin = 700, priceMax = 1400, money = 'dirty'},
['dreadlock_wig'] = {priceMin = 1200, priceMax = 2400, money = 'clean'},
['mohawk_wig'] = {priceMin = 650, priceMax = 1300, money = 'dirty'},
['ponytail_wig'] = {priceMin = 700, priceMax = 1400, money = 'clean'},
['twist_wig'] = {priceMin = 800, priceMax = 1600, money = 'dirty'},
['straight_bundle'] = {priceMin = 900, priceMax = 1800, money = 'clean'},
['curly_bundle'] = {priceMin = 1000, priceMax = 2000, money = 'dirty'},
['deep_wave_bundle'] = {priceMin = 1100, priceMax = 2200, money = 'clean'},
['loose_wave_bundle'] = {priceMin = 1150, priceMax = 2300, money = 'dirty'},
['body_wave_bundle'] = {priceMin = 1200, priceMax = 2400, money = 'clean'},
['kinky_curly_bundle'] = {priceMin = 1300, priceMax = 2600, money = 'dirty'},
['ombre_bundle'] = {priceMin = 1250, priceMax = 2500, money = 'clean'},
-- add more items to sell via /sellwigs
}
adminplus-wigs/shared/shopConfig.lua
Config.shopPed = {
enabled = true, -- enable shop ped?
model = 'a_f_y_business_02', -- model of the ped.
coords = vector4(231.9843, -1488.6252, 29.3263, 315.2643), -- coordinates to spawn shop ped.
scenario = 'WORLD_HUMAN_STAND_MOBILE' -- scenario that the ped is doing.
}
Config.blipsMap = {
wigShop = {
enabled = true,
coords = vector3(248.6794, -1491.4819, 29.2841), -- shop coords
sprite = 197, -- icon on map
scale = 0.7, -- size
colour = 8, -- color
name = "Wig Store"
},
}
Config.shopItems = {
{name = 'hair_fiber', price = 50, label = 'Hair Fiber'},
{name = 'wig_cap', price = 25, label = 'Wig Cap'},
{name = 'wig_table', price = 500, label = 'Wig Crafting Table'},
{name = 'hair_dye', price = 75, label = 'Hair Dye'},
{name = 'styling_gel', price = 30, label = 'Styling Gel'},
{name = 'hair_clips', price = 15, label = 'Hair Clips'}
-- add more items to ped shop here (name, price, label)
}
Config.wigTypes = {
{ name = "Bob Wig", time = 7, requirements = {{item = "hair_fiber", amount = 2}, {item = "wig_cap", amount = 1}, {item = "hair_clips", amount = 2}}, reward = "bob_wig"},
{ name = "Pixie Wig", time = 5, requirements = {{item = "hair_fiber", amount = 1}, {item = "wig_cap", amount = 1}, {item = "hair_clips", amount = 2}}, reward = "pixie_wig"},
{ name = "Curly Bob Wig", time = 8, requirements = {{item = "hair_fiber", amount = 2}, {item = "wig_cap", amount = 1}, {item = "hair_clips", amount = 2}, {item = "styling_gel", amount = 1}}, reward = "curly_bob_wig"},
{ name = "Layered Short Wig", time = 9, requirements = {{item = "hair_fiber", amount = 2}, {item = "wig_cap", amount = 1}, {item = "hair_clips", amount = 3}}, reward = "layered_short_wig"},
{ name = "Shoulder Length Straight Wig", time = 10, requirements = {{item = "hair_fiber", amount = 3}, {item = "wig_cap", amount = 1}, {item = "hair_clips", amount = 3}}, reward = "shoulder_straight_wig"},
{ name = "Medium Wavy Wig", time = 11, requirements = {{item = "hair_fiber", amount = 3}, {item = "wig_cap", amount = 1}, {item = "hair_clips", amount = 3}, {item = "styling_gel", amount = 1}}, reward = "medium_wavy_wig"},
{ name = "Shoulder Length Curly Wig", time = 12, requirements = {{item = "hair_fiber", amount = 3}, {item = "wig_cap", amount = 1}, {item = "hair_clips", amount = 3}, {item = "styling_gel", amount = 1}}, reward = "shoulder_curly_wig"},
{ name = "Blunt Cut Wig", time = 9, requirements = {{item = "hair_fiber", amount = 3}, {item = "wig_cap", amount = 1}, {item = "hair_clips", amount = 3}}, reward = "blunt_cut_wig"},
{ name = "Long Straight Wig", time = 13, requirements = {{item = "hair_fiber", amount = 4}, {item = "wig_cap", amount = 1}, {item = "hair_clips", amount = 4}}, reward = "long_straight_wig"},
{ name = "Long Wavy Wig", time = 14, requirements = {{item = "hair_fiber", amount = 4}, {item = "wig_cap", amount = 1}, {item = "hair_clips", amount = 4}, {item = "styling_gel", amount = 1}}, reward = "long_wavy_wig"},
{ name = "Long Curly Wig", time = 15, requirements = {{item = "hair_fiber", amount = 4}, {item = "wig_cap", amount = 1}, {item = "hair_clips", amount = 4}, {item = "styling_gel", amount = 2}}, reward = "long_curly_wig"},
{ name = "Long Layered Wig", time = 15, requirements = {{item = "hair_fiber", amount = 4}, {item = "wig_cap", amount = 1}, {item = "hair_clips", amount = 4}}, reward = "long_layered_wig"},
{ name = "Braided Wig", time = 15, requirements = {{item = "hair_fiber", amount = 5}, {item = "wig_cap", amount = 1}, {item = "hair_clips", amount = 6}, {item = "styling_gel", amount = 2}}, reward = "braided_wig"},
{ name = "Afro Wig", time = 13, requirements = {{item = "hair_fiber", amount = 4}, {item = "wig_cap", amount = 1}, {item = "styling_gel", amount = 2}}, reward = "afro_wig"},
{ name = "Dreadlock Wig", time = 15, requirements = {{item = "hair_fiber", amount = 6}, {item = "wig_cap", amount = 1}, {item = "styling_gel", amount = 3}}, reward = "dreadlock_wig"},
{ name = "Mohawk Wig", time = 10, requirements = {{item = "hair_fiber", amount = 2}, {item = "wig_cap", amount = 1}, {item = "styling_gel", amount = 2}}, reward = "mohawk_wig"},
{ name = "Ponytail Wig", time = 11, requirements = {{item = "hair_fiber", amount = 3}, {item = "wig_cap", amount = 1}, {item = "hair_clips", amount = 4}, {item = "styling_gel", amount = 1}}, reward = "ponytail_wig"},
{ name = "Twist Wig", time = 15, requirements = {{item = "hair_fiber", amount = 4}, {item = "wig_cap", amount = 1}, {item = "hair_clips", amount = 5}, {item = "styling_gel", amount = 2}}, reward = "twist_wig"},
{ name = "Straight Hair Bundle", time = 10, requirements = {{item = "hair_fiber", amount = 5}, {item = "hair_clips", amount = 2}}, reward = "straight_bundle"},
{ name = "Curly Hair Bundle", time = 11, requirements = {{item = "hair_fiber", amount = 5}, {item = "hair_clips", amount = 2}, {item = "styling_gel", amount = 1}}, reward = "curly_bundle"},
{ name = "Deep Wave Bundle", time = 12, requirements = {{item = "hair_fiber", amount = 5}, {item = "hair_clips", amount = 2}, {item = "styling_gel", amount = 2}}, reward = "deep_wave_bundle"},
{ name = "Loose Wave Bundle", time = 12, requirements = {{item = "hair_fiber", amount = 5}, {item = "hair_clips", amount = 2}, {item = "styling_gel", amount = 1}}, reward = "loose_wave_bundle"},
{ name = "Body Wave Bundle", time = 13, requirements = {{item = "hair_fiber", amount = 5}, {item = "hair_clips", amount = 2}, {item = "styling_gel", amount = 1}}, reward = "body_wave_bundle"},
{ name = "Kinky Curly Bundle", time = 14, requirements = {{item = "hair_fiber", amount = 5}, {item = "hair_clips", amount = 2}, {item = "styling_gel", amount = 2}}, reward = "kinky_curly_bundle"},
{ name = "Ombre Bundle", time = 15, requirements = {{item = "hair_fiber", amount = 5}, {item = "hair_clips", amount = 2}, {item = "hair_dye", amount = 2}, {item = "styling_gel", amount = 1}}, reward = "ombre_bundle"}
-- add more wigs to craft here (name, time, requirements)
}
adminplus-wigs/shared/translations.lua
Config.Strings = {
-- currency
currency_symbol = '$',
-- notification titles
notification_title = 'Wigs',
notification_delivery_title = 'Wigs - Delivery',
notification_sell_title = 'Wigs - Sell',
notification_craft_title = 'Wigs - Craft',
notification_shop_title = 'Wigs - Shop',
-- jobReq
job_required = 'You do not have the required job!',
grade_required = 'You need to be grade %s',
-- shop
shop_browse = 'Browse Shop',
shop_item_price = 'Price: $%d',
shop_purchase_title = 'Purchase %s',
shop_purchase_amount = 'Amount',
shop_purchase_success = 'Bought %dx %s',
shop_insufficient_funds = 'Insufficient Funds',
-- craft
craft_station = 'Wig Crafting Station',
craft_requirements = 'Requirements:',
craft_time = 'Time',
craft_seconds = 's',
craft_missing_materials = 'You need more %s',
craft_cancelled = 'Crafting cancelled',
craft_successful = 'Successfully crafted %s',
craft_progress = 'Crafting wigs',
-- tablePlacement
table_title = 'Wigs - Table',
place_table = '[E] Place | [X] Cancel',
table_removed = 'Table picked up.',
-- deliverySys
delivery_start = '[E] - Start Delivery Job',
delivery_return = '[E] - Return Delivery Vehicle',
delivery_menu_title = 'Wig Delivery Service',
delivery_menu_start = 'Start Deliveries',
delivery_menu_start_desc = 'Begin delivering wigs to customers',
delivery_menu_cancel = 'Cancel',
delivery_status_title = 'Wig Delivery Status',
delivery_status_active = 'Active Deliveries',
delivery_status_active_confirm = 'You still have active deliveries. Are you sure you want to return your vehicle?',
delivery_status_remaining = 'You have %d deliveries remaining',
delivery_status_cancel = 'Cancel Deliveries',
delivery_status_cancel_desc = 'Cancel your current delivery run',
delivery_cancel_confirm = 'Cancel Deliveries?',
delivery_cancel_confirm_desc = 'Are you sure you want to cancel your deliveries? You will not receive payment.',
delivery_wig = 'Deliver Wig',
delivery_need_wigs = 'You need wigs to make deliveries!',
delivery_vehicle_spawn_failed = 'Vehicle model failed to load!',
delivery_vehicle_spawn_blocked = 'The vehicle spawn area is blocked!',
delivery_vehicle_missing = 'Your delivery vehicle is not here!',
delivery_reset_confirm = 'Delivery Reset',
delivery_reset_desc = 'Your delivery vehicle is missing. Do you want to reset your delivery status?',
delivery_new_location = 'You have a wig to deliver. Check your GPS!',
delivery_vehicle_returned = 'You have returned the delivery vehicle.',
delivery_ped_failed = 'Failed to load ped model!',
delivery_completed = 'Delivered %s for $%d in %s',
delivery_continue = 'Continue Deliveries?',
delivery_continue_desc = 'Would you like to continue delivering wigs?',
delivery_new_marked = 'A new delivery location has been marked on your GPS.',
delivery_ended = 'You have ended your deliveries.',
delivery_failed = 'Delivery canceled',
-- sellSys
sell_cooldown = 'You must wait before selling again',
sell_completing = 'Completing sale...',
sell_spawn_failed = 'Unable to find location for ped to spawn',
sell_buyer_found = 'Possible buyer found in %s',
sell_showcase_wig = 'Showcasing wig...',
sell_bargaining = 'Bargaining...',
sell_rejected = 'Buyer rejected your final offer',
sell_failed = 'Bargaining failed',
sell_success = 'Sold %dx %s for $%d',
sell_female_only = 'Only females can sell wigs',
sell_no_wigs = 'No wigs to sell',
sell_not_enough_police = 'Not enough police in the city',
sell_restart = 'Cannot sell wigs during scheduled restart',
-- wearableWigs
wig_female_only = 'Only female characters can wear wigs',
wig_invalid = 'Invalid wig style',
wig_applied = 'You put on a new hairstyle',
-- bossMenu
boss_access_denied = 'You need to be grade %d',
boss_society_error = 'Invalid society (check Config)',
boss_textUI = '[E] - Boss Menu',
-- targetOpts
target_craft_wigs = 'Craft Wigs',
target_remove_table = 'Remove Table',
target_boss_menu = 'Open Boss Menu',
-- wigTypes (for display)
wig_labels = {
['bob_wig'] = 'Bob Wig',
['pixie_wig'] = 'Pixie Wig',
['curly_bob_wig'] = 'Curly Bob Wig',
['layered_short_wig'] = 'Layered Short Wig',
['shoulder_straight_wig'] = 'Shoulder Straight Wig',
['medium_wavy_wig'] = 'Medium Wavy Wig',
['shoulder_curly_wig'] = 'Shoulder Curly Wig',
['blunt_cut_wig'] = 'Blunt Cut Wig',
['long_straight_wig'] = 'Long Straight Wig',
['long_wavy_wig'] = 'Long Wavy Wig',
['long_curly_wig'] = 'Long Curly Wig',
['long_layered_wig'] = 'Long Layered Wig',
['braided_wig'] = 'Braided Wig',
['afro_wig'] = 'Afro Wig',
['dreadlock_wig'] = 'Dreadlock Wig',
['mohawk_wig'] = 'Mohawk Wig',
['ponytail_wig'] = 'Ponytail Wig',
['twist_wig'] = 'Twist Wig',
['straight_bundle'] = 'Straight Bundle',
['curly_bundle'] = 'Curly Bundle',
['deep_wave_bundle'] = 'Deep Wave Bundle',
['loose_wave_bundle'] = 'Loose Wave Bundle',
['body_wave_bundle'] = 'Body Wave Bundle',
['kinky_curly_bundle'] = 'Kinky Curly Bundle',
['ombre_bundle'] = 'Ombre Bundle'
},
-- moneyTypes
money_types = {
['clean'] = 'cash',
['dirty'] = 'dirty money'
},
-- dispatchMsgs
dispatch_title = '10-31 - Suspicious Activity',
dispatch_description = 'An individual was reported selling suspicious items at %s',
}
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯

V 1.0.0
Original Release
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯

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